EffortBudget

Show it your room and say how much energy you have left. Gemma 3 lists what's lying around, a planner picks the moves worth the most tidiness, and you get one of them, with a timer.

The online copy uses three sample rooms. Your own photos need the local version.

Your one move, at 60 seconds of energy

Plastic bottles

from the floor bin

about 30 seconds

Real output from the dorm-room sample.

How it goes

  1. 1Photo of the room

    From a spot you can find again. Gemma lists what's out of place as it spots it.

  2. 2Untick what isn't there

    Small models imagine things. You fix the list before anything is planned.

  3. 3Say how much energy

    Ten seconds to ten minutes. The planner picks the best moves for exactly that.

  4. 4Do one move

    One card, one timer. It learns how long things take you, and an after photo checks the result.

Your room stays on your computer

Gemma 3 4B runs through Ollama on your own machine. Photos stay in memory, lose their GPS data before the model sees them, and are never saved. Nothing leaves the computer.